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Set current picker's namespace:

Namespace is the naming prefix for current picker, changing of namspace enables you use picker on different rigs as long as they has similar naming conversion.

-Three ways to set the picker namespace:

1.Select any part of rig you want switch namespace to, use Ctrl+Alt+Shift+S hotkey, to bring up set namespace and set it!

2.Select any part of rig you want switch namespace to, press the edit namespace button editNSBtn !

3.Select any part of rig you want switch namespace to, click on top right more feature button moreFeaturesBtn /Set Namespace..

 

Sub-Namespace:

Most types of picker item (Select-button, command-button, attr-Button, slider) may contain a sub-namespace if it is set durning the designing process.

A sub-namespace is an addition to picker namespace.

Say your picker namespace is set to "myCharacter", and there is a select-button has the sub-namespace "bodyRig:chestRig", the select-button contain a member called "chest_ctl", then the final maya control will turn out be this:

 myCharacter:bodyRig:chestRig:chest_ctl;

This means when you click this select-button in animator mode, the tool will try to select "myCharacter:bodyRig:chestRig:chest_ctl" in maya scene.

 

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