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▪ Set current picker's namespace: Namespace is the naming prefix for current picker, changing of namspace enables you use picker on different rigs as long as they has similar naming conversion. -Three ways to set the picker namespace: 1.Select any part of rig you want switch namespace to, use Ctrl+Alt+Shift+S hotkey, to bring up set namespace and set it! 2.Select any part of rig you want switch namespace to, press the edit namespace button 3.Select any part of rig you want switch namespace to, click on top right more feature button
▪Sub-Namespace: Most types of picker item (Select-button, command-button, attr-Button, slider) may contain a sub-namespace if it is set durning the designing process. A sub-namespace is an addition to picker namespace. Say your picker namespace is set to "myCharacter", and there is a select-button has the sub-namespace "bodyRig:chestRig", the select-button contain a member called "chest_ctl", then the final maya control will turn out be this: myCharacter:bodyRig:chestRig:chest_ctl; This means when you click this select-button in animator mode, the tool will try to select "myCharacter:bodyRig:chestRig:chest_ctl" in maya scene.
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