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▪Picker view manipulation: -MG-Picker view adopt the very similar rules as you interactive with Maya's 3d viewport: MMB: Pan the view, with/without the alt key. ALT + RMB: Zoom in/out the view. CTRL + ALT + LMB: Box zoom in the view / Reset to its default size. F Key: Frame on selected picker items, zoom out to show all the picker items if no items selected. Space Key: If you are in multiple-viewport layout, press and release space key to maximize and hide other area, space key again to restore. Just like what maya does to its 3d viewport.
-Beside the rules above, extra convenient view manipulation rules are also adopted: ALT + RMB Double clicking: Reset view to its default size. MMB Scrolling: Depending on the width/height ration of the picker content, this will pan the view in horizontal/vertical direction. Ctrl + MMB Scrolling: Zoom in/out the view. 0~9 Key: Frame & Pan the view to show the picker panel with the panel index number the same as the hotkey.
-Multiple picker view: -Usually a picker tab stands for a Asset or a character. To View multiple characters at the same time: LMB click on layout switch button at the top right corner of picker view, select one of the predefined viewport layout. |
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