The left list: Shows the existed display layer name.  (Also they will be the display layer name ) 
   The right list: Shows the layer members in the display layer. 
   New from sel : Create a display layer set with the objects selected in your scenes as layer members. If the button is gray out, that means u have no selection in your scenes. 
   New from layer: Create a layer set from selected layer from the layer editor. (No recommend because there could be great amount of set members. ) 
   +Sel to member : Add current selection in your scenes to the display layer member list. If the button is gray out, that means u have no selection in your scenes. 
   -Sel from set:Remove current selection in your scenes from the display layer member list. If the button is gray out, that means u have no selection in your scenes. 
   Rename Set : Rename current display layer set name. (U will change the display layer name as well. ) 
   Delete Set : Delete selected display layer set . U can do this by pressing del key in your keyboard as well. 
   Remove member: Remove the member from member list. U can do this by pressing del key in your keyboard as well. 
   Eval all : Test all the display layer sets , if there are set members existed in your scene then build the corresponding display layer and put the objects in as members. 
   Refresh UI :Refresh the lists. 
   Close :Quit display layer set manager. 
    After saving a lot of display layer sets, when using "eval all display set " feature , sometime it will create a layer to put the certain object ,then in other set the object  is in the member list as well, then it will put it into another layer . So keep this in mind , do not mess it up ,try not to put a object in two display layer sets. 
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