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▪Tips for MG-Picker Studio in designer mode:
Select "Misc Menu / Image Style" to bring up the image processing dialog, where you could edit and add your own style of image processing.
To do this, select "Picker Menu / Set Picker Attribute..", you will jump to the picker panel where you can add your name, email, website, and message into the picker file/node, set picker background color, callbacks, etc.
This feature does not always work, depending on the current shape type adopted by the select item, for now, some shape types can't be converted to polygons, such as ellipses, circles, etc. Use SVG as they are generally fast, and you get unlimited power from full-fledged vector programs like Adobe Illustrator, Inkscape, etc.
Select "Edit Menu / Move Back Out-Ranged Items". The out bounded items will be moved back to show themselves. This will apply to all the picker items within the current picker file/node. You could also LMB click on the top right triangle of a picker panel's title area, and select "Move Back Out-Ranged Buttons", this will only apply to the current panel or group.
Sometimes you connect picker items to the attribute button using the attribute link. You could change the value of the attribute button to make them invisible, and set back the target value that the attribute link was created at to make them visible again. But if somehow this doesn't work anymore, eg. you change the attribute button's attribute type, refer it to other Maya attributes, etc. You could always select "Edit menu / Show All Hidden Items" to show them by force, then you could delete the attribute links and relink them at new target values. From v2, you can use the outliner and relationship view to understand these hidden items and why they are hidden.
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