Backup / Restore animation:
![backUpAnimation_Icon](backupanimation_icon.png) ![restoreAnimation_Icon](restoreanimation_icon.png)
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Click to backup / restore the animation of current selection. The animation will be kept by some locators.
Use this before u want to change the animation so that u can undo at anytime.
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How to do this:
1. | Select the object u want to back up the animation from, click the backup animation button. |
2. | A notice will pop up to show u the number of objects' animation backed up and the skipped number. (This is because the object don't have animation.)
![backUpAnimPrompt](backupanimprompt.gif)
The hierarchy created in your scenes is like the diagram shown below: The locators has all the attributes of the backuped object and was pasted the animation on.
![backUpAnimStore](backupanimstore.gif)
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3. | To restore animation, select the object again and click the restore animation button , If there 's backUPs for this object, the animation will be restored or a warning will be given:
Warning: No backUP has been made for your controller :( |
4. | These backups will be saved with your scenes. U can reuse them at anytime. |
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