bookmark Make MA:

Check on some asset items in tools, try one of these:

Click the Make MA button at the bottom of the tool UI.

Operation Menu / Make MA..

 

bookmark Make MA Dialog:

assetLibMakeMA_en

flag_blue The List left, shows the checked asset items, also shows the category each asset item belong to, and its reference times.

flag_blue Below that list, you can set the reference times to currently highlighted asset items in the list above.

flag_blue The Right area, depending the setting and content of the left list, will show different content.

The zone actually mimicing maya preload reference dialog. The checked reference item will be loaded, otherwise deferred.

flag_blueEdit Mode:Simple Mode: Only shows the asset items from the left list.

Advanced Mode: Will actually read the asset files, get if they have layered reference files.

This is totally the same as maya's preload reference dialog.

But of course this mode is slow, if you has no need to set the defer state of the reference in the asset file, use the simple mode.

flag_blueGo On: Go on and pick a place to store the ma and the ma will be made.                      

flag_blueCancel: Close the dialog, cancel the ma file making.

 

bookmark Other ways to use Asset Library:        

Reference / import / open the asset.

Actually , remove the asset item action shares the same dialog with these actions. Here we take referencing a asset file as instance:

Before using a asset item,make sure you have checked on it. then press on the reference button on MG-Asset Library UI:

MGDB_useDB_en

The reason why popping up a dialog here is to get a confirmation form user.

Referencing / importing / opening maya files sometime cost much time, meanwhile, user sometime may leave asset items checked on in other categories. (as shown above)

The dialog list all the checked on items of all the categories and on the top text it tells you the action will be taken for just one times.

flag_blue Don't Show This Dialog Again: Avoid the confirm dialog before deleting / referencing / importing / opening asset. You can use Operation Menu/Confirm Before Operation to make it comes back.

flag_blue Press "Go On" button to actually do reference/import/open action. Press "Cancel" to cancel.

 Warning   The "times" parameter has no effect in opening  file action, because only the first asset file checked on will be list on this dialog when opening.

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